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I mean they also ruined parts of the desktop client

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  • #854
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      Pretty certain they moved a RuneScape gold vast majority of the devs over to this large game they’re working on. RS3 seems to be running with a skeleton team at this time. Can not wait for”Jagex game that is not RuneScape, quantity 43″ to flop again. I think they had a strategy with RuneScape cellphone to be the upcoming hot investment for them. But I believe they ended up drunk and overbudget, such I think they are just pursuing it to shed less and that it’s pure sunk cost, I guess? I can not imagine the amount of effort they spent into mobile will really pay off when OSRS phone went and arrived for many intents and purposes.

      I mean they also ruined parts of the desktop client. The good thing has been eliminating Java, which isn’t even a net with much bugs continue to be in the NXT client that weren’t present for the Java one positive. That’s what happens when a lot of your engine devs that are important are stuck working on a project for years lol. OSRS got the version out of the way a lot faster. I mean if we get a new blood playing runescape as on a phone it may compete with shit like raid shadow legends lol it might really be the most useful thing for RuneScape at a long time. Like the miniclip boom.

      I mean, OSRS failed and attempted. Their amounts spiked then returned to pre-mobile. It all really does after each one the mobile audience renders is give a means to get vets to AFK more articles for longer periods of time, which I figure boosts concurrent players, but is not the kind of activity you actually want to view in an MMO. It is an MMO, nevertheless everyone treats it.

      Perhaps the new skill in OsRs should be an skill like merchanting or some thing. Since it is I never play with game on cellular since the only logical time to play it is through my job breaks and they don’t allow you to show the current time in RuneScape match on cellular so I would be at risk of losing track of time.RS3 definitely has a larger team than OSRS though. But at the rate at it could change lol. OSRS team is around 40 individuals dedicated to RuneScape now, there are people at Jagex involved with it naturally.

      They likely have ~100 devs but 90 of them are now working on Jagex’s next, as yet unnamed, non-RS game which as usual will probably be dead on arrival. I think it is rated however. That won’t stop them from giving up if it’s not insanely profitable. I just have not seen any sign from Jagex they are eager to  buy OSRS gold spend the effort required to make a thriving full sized game. They could not even be bothered to cover another company enough cash to complete making/maintain a very low effort runescape idle game.

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    • #854
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      Sunxuemei
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        Pretty certain they moved a RuneScape gold vast majority of the devs over to this large game they’re working on. RS3 seems to be running with a skeleton team at this time. Can not wait for”Jagex game that is not RuneScape, quantity 43″ to flop again. I think they had a strategy with RuneScape cellphone to be the upcoming hot investment for them. But I believe they ended up drunk and overbudget, such I think they are just pursuing it to shed less and that it’s pure sunk cost, I guess? I can not imagine the amount of effort they spent into mobile will really pay off when OSRS phone went and arrived for many intents and purposes.

        I mean they also ruined parts of the desktop client. The good thing has been eliminating Java, which isn’t even a net with much bugs continue to be in the NXT client that weren’t present for the Java one positive. That’s what happens when a lot of your engine devs that are important are stuck working on a project for years lol. OSRS got the version out of the way a lot faster. I mean if we get a new blood playing runescape as on a phone it may compete with shit like raid shadow legends lol it might really be the most useful thing for RuneScape at a long time. Like the miniclip boom.

        I mean, OSRS failed and attempted. Their amounts spiked then returned to pre-mobile. It all really does after each one the mobile audience renders is give a means to get vets to AFK more articles for longer periods of time, which I figure boosts concurrent players, but is not the kind of activity you actually want to view in an MMO. It is an MMO, nevertheless everyone treats it.

        Perhaps the new skill in OsRs should be an skill like merchanting or some thing. Since it is I never play with game on cellular since the only logical time to play it is through my job breaks and they don’t allow you to show the current time in RuneScape match on cellular so I would be at risk of losing track of time.RS3 definitely has a larger team than OSRS though. But at the rate at it could change lol. OSRS team is around 40 individuals dedicated to RuneScape now, there are people at Jagex involved with it naturally.

        They likely have ~100 devs but 90 of them are now working on Jagex’s next, as yet unnamed, non-RS game which as usual will probably be dead on arrival. I think it is rated however. That won’t stop them from giving up if it’s not insanely profitable. I just have not seen any sign from Jagex they are eager to  buy OSRS gold spend the effort required to make a thriving full sized game. They could not even be bothered to cover another company enough cash to complete making/maintain a very low effort runescape idle game.

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