That’s the total for Sega’s recently released F2P games in that quarter, and PSO2 was Sega’s only newly released F2P game which quarter, so it is meseta pso2 100% PSO2 revenue.
You’re confusing it with the paragraph under the table which is referring to projected revenue for the season:
We also have an idea of exactly what Sega anticipates their liberated to play games expect to make for the complete calendar year, but we can not attribute this entire 13.5B Yen (~$128M) figure to PSO2, because its inclusive of free to play games launched this year, but I suspect the vast majority of the 13.5B Yen would come from PSO2 in North America, especially because the game’s PC launch was unbelievably powerful and the game is currently averaging 12,500 players on Steam independently.
Is not NA like the largest gambling market in the world? I never understand why some devs wait so long or never launch their matches .
NA is nowhere close.
One of the reasons is that the Internet in america is just bad. It just does not have the infrastructure to encourage peer to peer games and why some MMOs have needed to relocate servers through the years.
There is also the issue of translations as the length of words in English can end up requiring much more work to translate.
The MMO crash of earlier in the decade because of oversaturation also does not help when every company tried to deliver like 10 yrs of MMO to the west in can you buy meseta on pso2 3 years.
PSO2 Comprehensive Resource List