A fantastic option is to utilize Sacred Clay armour (without SC weapon), which can be obtained in the Minigame Stealing Creation, as a reward for a few SC points. This armour can morph into 3 places: Ranged armour (equal to Green D’hide, therefore it is not really great for mage defence bonus against Ahrim, however, it is RS gold very practical and can free more devise spaces for more food, so worth it in my view ) Melee armour (equal to Rune armour. Mage armour (equal to Mystic robes. You may use this to become more efficient with your slaying of Dharok, since you will not be getting hit because you’ll have protect from melee attacks on.)
The equipment you need to need for about 2-3 barrow runs in 1 invent, depending upon your luck (if you are using SC armour): SC platebody. SC helm. SC platelegs. Explorer’s ring to get prayer ring or bonus of life if you are not certain or are fearful you might lag. Barrows gloves Rune gloves Best RFD gloves you may use. Dragon boots Mystic boots Rock climbing boots.
If utilizing slayer dart with the above set-up: +Slayer’s employees, +200 or so passing runes, +800 or so mind runes. The amount of food to carry? I’d bring 1 or two prayer potions(4) depending on your prayer level. I’d bring 1 superb defence potion (4). Monkfish should be OK.
So anyways, I’m making a Turmoil Zerk..however it is just gonna be a regular zerk till I have saved up 180M for the bones I’m going to need. (Or I will get a bonecrusher out of Dung and camp at green drags using a cannon) ANYWAYS I’d love to be able to get 94 mage BEFORE I’ve pk-ready melee stats. So: Does anybody know of A) a way to generate ~21Mish fairly fast (I will make it, it just will be via cb and take longer than I would have expected ) Or B) A way to not lose a lot of money..but also get a magical exp. The only ways I know which are good for obtaining magical xp are: High alching, Super heating, Humidify. I only have 1M atm. . .and until I figure something out I am only gonna slayer up my money.
(Off-topic: Hello everybody, I’m the exact same Just Somebody from before, the one who did fakes. I have come from inactivity. Nice to be back at Sal’s) From what I gather, ranged has shifted radically for p2p at the time I was inactive. However, I’m f2p, and things have not really changed – it’s still bow and arrow, or pathetic peashooter known as the crossbow. With the release of dungeoneering, the most effective weapon I can get is the sighted maple longbow. However, is it really the best weapon? I had thought that it would be, but I Had a member who stated that”longbow fails” period. So I think the topic merits further investigation.
Here’s the information I gathered so much: Shortbows fire somewhat less than twice as quickly as longbows, and I’m pretty sure are on rapid. Ranged stat bonuses are somewhat irrelevant to buy RuneScape gold max hit for variety – only range lvl and metal on the arrow matters. Watching somebody with lvl 60 range, iron arrows, even sighted maple longbow, didn’t create damage which was magnificent by any means I understand. The counterargument is, high ranged stat bonuses higher average damage, which can translate into faster kills as time passes.