Nanlina

I have the 91 oop taysom hill who was the end in Madden 20 NFL until recently

This topic contains 0 replies, has 1 voice, and was last updated by Profile photo of chen chen 2 months, 2 weeks ago.

  • Author
    Posts
  • #586
    Profile photo of chen
    chen
    Participant
      • Offline

      I have been playing Madden since 02. MUT and I played with since it started. I competed in certain EA sanctioned tournaments. I quit playing Madden altogether this season due to skills. Your receiver using 99 short course running and 99 speed can not find open on a slant unless he has an ability that I have to devote some time and maybe money to Madden 20 coins unlock. It fostering gameplay that’s the furthest thing away from football. I will not be buying Madden for the future. I agree wholeheartedly with you.I agree. I should not NEED an capability for Lamar to be faster than a DL supporting the LOS. You shouldn’t require jukebox to generate an elusive player really be evasive. Everybody that says that the abilities are good need to understand that these”skills” ought to be on elite players already (and obviously reworked). It is only a means to get players to spend more on players unfortunately.

      I agree instead. I have the 91 oop taysom hill who was the end in Madden 20 NFL until recently. I gave the him the superstar skills matchup emptiness and cross specialist. So unless he’s in triple policy taysom hill gets a catch essentially that’s in some cases unrealistic as a few of the animations calvin johnson and moss get. Not to mention how freight train on erik Dickerson was so great it needed to be patched. However I believe most skills are reasonable and are not to unrealistic. Jukebox is a is not op and must have in the rb position. None of the defensive abilities are op except for pat tilmans. Dashing deadeye and escape artist is a combo but players like Lamar jackson, deshaun Watson, and Patrick mahomes do that all the time irl also it is a lot easier to stop in Madden than irl. So the whole concept should not be scrapped although yes elegant and some skills will need to be changed.

      EA has. If the eldest would be to kick against it to your FB every kick 15, I mean. And then run all of the way to the sideline with your qb and toss the ball on the run throughout the human body 40 yard downfield into the contrary sideline into re coverage and it is a laser perfict thrown into a toe touching wr and you may simply do the same run each play and get hit in the line and fall forward 15 yards. I played a guy the other night that had 19 broken tackles but somehow can’t stop that. I agree wholeheartedly. I shouldn’t require an ability to create him juke 18, In case a RB has 99 juke then. Much like zone/man. Stats should be stats. Im stats that are okay with skills to make avenues because that doesn’t take away from your cards.

      Yes but they will need to be on each participant. And a few bullshit ones need to be removed. By way of instance, escape artist, jukebox, enforcer, and dashing/roaming deadeye. Players without abilities get fully demolished by people with them. If you believe so, then proceed play an arcade game. Madden has been meant to be centered across the NFL and actual soccer. The reason they made Am arcade game a while back was because it was different than madden at the time. Because it is meant to be an arcade mode game superstar KO ought to be the mode with skills. I encourage the movie of SoftDrinkTV to be watched by you on what’s wrong with madden 20.

      It is the X-factors if you need to keep one thing. But, my preference is to make it stat based with no x-factors or abilities. I don’t believe we should have skills so no speed increases. I should not have the ability to receive my Le’Veon Bell up. Yeah sure, it is fine, however there are so many other 99 speeds and that he isn’t a quick running back (undoubtedly one of the fastest though). Make the cards mean something. Is attributes. This card arrives to the top of cheap Mut 20 coins my head straight away although I know I will sound like a homer.

    • Author
      Posts
    • #586
      Profile photo of chen
      chen
      Participant
        • Offline

        I have been playing Madden since 02. MUT and I played with since it started. I competed in certain EA sanctioned tournaments. I quit playing Madden altogether this season due to skills. Your receiver using 99 short course running and 99 speed can not find open on a slant unless he has an ability that I have to devote some time and maybe money to Madden 20 coins unlock. It fostering gameplay that’s the furthest thing away from football. I will not be buying Madden for the future. I agree wholeheartedly with you.I agree. I should not NEED an capability for Lamar to be faster than a DL supporting the LOS. You shouldn’t require jukebox to generate an elusive player really be evasive. Everybody that says that the abilities are good need to understand that these”skills” ought to be on elite players already (and obviously reworked). It is only a means to get players to spend more on players unfortunately.

        I agree instead. I have the 91 oop taysom hill who was the end in Madden 20 NFL until recently. I gave the him the superstar skills matchup emptiness and cross specialist. So unless he’s in triple policy taysom hill gets a catch essentially that’s in some cases unrealistic as a few of the animations calvin johnson and moss get. Not to mention how freight train on erik Dickerson was so great it needed to be patched. However I believe most skills are reasonable and are not to unrealistic. Jukebox is a is not op and must have in the rb position. None of the defensive abilities are op except for pat tilmans. Dashing deadeye and escape artist is a combo but players like Lamar jackson, deshaun Watson, and Patrick mahomes do that all the time irl also it is a lot easier to stop in Madden than irl. So the whole concept should not be scrapped although yes elegant and some skills will need to be changed.

        EA has. If the eldest would be to kick against it to your FB every kick 15, I mean. And then run all of the way to the sideline with your qb and toss the ball on the run throughout the human body 40 yard downfield into the contrary sideline into re coverage and it is a laser perfict thrown into a toe touching wr and you may simply do the same run each play and get hit in the line and fall forward 15 yards. I played a guy the other night that had 19 broken tackles but somehow can’t stop that. I agree wholeheartedly. I shouldn’t require an ability to create him juke 18, In case a RB has 99 juke then. Much like zone/man. Stats should be stats. Im stats that are okay with skills to make avenues because that doesn’t take away from your cards.

        Yes but they will need to be on each participant. And a few bullshit ones need to be removed. By way of instance, escape artist, jukebox, enforcer, and dashing/roaming deadeye. Players without abilities get fully demolished by people with them. If you believe so, then proceed play an arcade game. Madden has been meant to be centered across the NFL and actual soccer. The reason they made Am arcade game a while back was because it was different than madden at the time. Because it is meant to be an arcade mode game superstar KO ought to be the mode with skills. I encourage the movie of SoftDrinkTV to be watched by you on what’s wrong with madden 20.

        It is the X-factors if you need to keep one thing. But, my preference is to make it stat based with no x-factors or abilities. I don’t believe we should have skills so no speed increases. I should not have the ability to receive my Le’Veon Bell up. Yeah sure, it is fine, however there are so many other 99 speeds and that he isn’t a quick running back (undoubtedly one of the fastest though). Make the cards mean something. Is attributes. This card arrives to the top of cheap Mut 20 coins my head straight away although I know I will sound like a homer.

      You must be logged in to reply to this topic.