People will say because online is at the game then what they’re doing is good, which it can be, however, do not complain when you hurry to get everything and you get bored. I feel like this type of Animal Crossing Bells game does not lend itself well to an internet system. I also think it’s played when you play about one hour per day.
There is some things I’d enjoy improved, but I am loving my first AC game since the GameCube.
I enjoyed NH a whole lot, but my interest actually fell off once I received my island to five stars. I had created each one of these spaces full of things nobody can interact with and an island full of villagers giving me the exact same dialogue. The game gets to a point where material is decorated, the museum is full, and re-terraforming is just dull, and it loses its own allure and just becomes a weed pulling simulator.
I got 100 hours out of it and I don’t regret it, but I just feel like there is something more to be obtained from the game that the devs haven’t allowed me to experience.
I was concerned about just how much emphasis there seemed to be on crafting coming to ACNH, since I don’t like crafting in games, and so far my concerns were justified. I played daily until a few weeks ago and there’s just no forward thrust to the match which makes me want to log in and advancement. I played with New Leaf for years and never tired of itand now I can’t be fussed to even log in more than once weekly. Additionally, COVID made me perform a lot more at the beginning, although not needing an away-from-home lunch break has really made me play less; it was an hour every day was built in just for AC, and it isn’t.
Honestly the biggest disappointment for me personally is how hollow all of the villagers are. Landscaping and decorating got a wonderful increase this moment, I’d rather they focus on cheap Animal Crossing New Horizons Items fleshing out our interactions with our villagers on another iteration.